Permissions (Station 72)
BASIC INFORMATION
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Name: Deathlord Seviilia Blightwing
Canon: Warcraft (OC)
Age: Hundreds of years, equates to about 32
Bio: Seviilia had been one of the first to die by the hand of the scourge assault, her body torn asunder by a pack of hungry geists only to be returned to their army as a fiercely loyal death knight by the hand of their king. She and the others he had claimed as his own proceeded to storm the gates of their own people. Her body, to this day, remains held together by unsightly necrotic runes that cover every inch of her. Occasionally they can be seen at her collar bone beneath her armor.
Much later, she would find herself free of his hold under the banner of the Ebon Blade. Said regiment thrived on revenge and vengeance in the form of the Lich King's death, a cause which Seviilia served faithfully. Her leadership skills recognized, Seviilia lead her own platoon of knights under upper ranking Ebon Blade officials, which was eventually broken apart during the assault on Icecrown Citadel. Following this, a period of relapse nearly cost her both her life and opportunity at vengeance -- a crime which still many in the Blade have yet to forgive her for. Few still addressed her by title, if they stood to address her at all, as she was considered a wretch and a liability for her betrayal. Her knowledge and recollection of the Scourge's chain of command had been one of the few things keeping her from decapitation. Often, she was kept under surveillance by the Argent Crusade, shackled and kept in check until the day where she could prove herself in the Trials set forth by Tirion Fordring. Only then was she permitted to assist once more in the assault on Icecrown Citadel. Many years later, after countless campaigns, personal hardships, and several opportunities to prove her loyalty (however thin and false it might have been), she would rejoin her brethern in the Knights of the Ebon Blade.
Seviilia is not shy when it comes to violence. Despite being an Ambassador to Silvermoon in her days of life, she will often be the first to draw a weapon in a conversation, knowing that intimidation often does wonders for negotiations and changing opinions when dealing with certain races. She had desired a more pacifistic lifestyle, at one point in her unlife, and it ended up to leading her back to Arthas. So, rather than risk it going unchecked...she flexes her muscles whenever she gets the chance (without being an uncouth brute about it). She has also perfected the more subtle ways a death knight is able to cause pain, such as blood boiling and disease spreading, particularly through the use of Frost Fever. Seviilia is not often unnecessarily violent -- she requires a trigger of some sort, though the trigger can be as simple as a choice of words or as aggravated as throwing a punch depending on her mood that day.
Seviilia's sense of responsibility has improved, since reestablishing her connection to the new Lich King, and having obtained the Blades of the Fallen Prince. With the assurance that her methods are considered necessary by a higher power, her confidence increases tenfold. That said, one doesn't go from criminal guttertrash to receiving a chosen title and end up completely humble. She's very pleased to be in a position of power again, and lords it every chance she gets. She is a somewhat corrupt leader, in that she favors those who flatter her.
SYMBIOTE INFORMATION
[IOTA] - [EX MORTE VITA]
STAGE ONE: Seviilia gains the power to absorb lifeforce from a target to restore her own. This requires physical contact with the target; short contact causes the target to feel faint, while prolonged contact causes the target to lose consciousness. For a short period of time, Seviilia’s body functions as if she is alive again including a return of more naturalistic color, pumping blood, breathing etc. It will also lessen the status effects of her Death Knight undead-...ness (including slaking pain, blood lust, etc; it also significantly weakens her ability to use her Death Knight abilities). This effect lasts between thirty minutes and two hours depending on the length of contact. Side effects of each stage include headaches, deepening her dependence on the nest, and a significant loss of her specifically necrotic powers.
STAGE TWO: Seviilia’s ability to absorb life improves. Now a short period of contact can render a target unconscious and prolonged contact can place them into an extended coma-like unconsciousness. Her life-like state lasts longer (several hours to an entire day), and she will feel strengthened. If she absorbs additional lifeforce during this period, she can bolster her reduced Death Knight powers somewhat, making her half her normal strength for an hour in exchange for three absorptions.
STAGE THREE: Seviilia’s power is now capable of leaching from nearby lives, taking a small amount of energy from those around her without any amount of focus. This allows Seviilia to funnel it into a near constant lifelife state if she’s around enough victims (all victims will feel faint, dizzy and flu-like). She can also absorb lives through contact, however now extended contact will render her target dead. This single life can be exchanged for one week of life. She can stack lives to bolster her own powers, doubling her abilities in exchange for two deaths. This power bolstering still only lasts about an hour.
BROOD: [ELNATH]
- John Murphy |
wrackful
Kate Bishop |quivers
Peter Parker |spideys
Remus Lupin |cur
Mara Jade |snaphiss
BROOD PERMISSIONS
Something that will become immediately clear to Seviilia's broodmates is that she's extremely dangerous, a ticking timebomb that exists under the illusion of being in control of itself (even though she isn't necessarily aware of it herself). She is clearly used to the sort of connection they share, and has no qualms about reaching out to share her status with her broodmates. Her mental presence is a dominating one, one that's used to being heeded at all times, and one that's ready to fight for its place in the presumed pecking order. Her mind is a militant one, and often operates in black and whites. Her body is dead -- completely and utterly. Her heart doesn't beat, her lungs don't inhale or exhale, and her blood is heavy and stagnant in her veins. Her elven body was clearly graceful at one point in its existence, but now it is heavier, entombed in frost and shadow.
There is a constant hunger. Her mind is a void of it, combined with a white noise desperately trying to ignore its presence. Sometimes its passive, sometimes its all-consuming. Nothing seems to sate it, but if the person is clever, they'll be able to figure out why. Undeath's ultimate curse, the blood hunger, can only be quelled by the bodily suffering of another. The longer it is ignored, the worse the pain gets. It invokes nightmares, illusions, and has the potential to drive a weak mind to madness. There's a certain euphoria that comes when Seviilia slakes her thirst, a relief rarely experienced, and can easily turn even the shyest lamb into a sadistic lion. It isn't a want or a desire, but a very deep need.
Details about Azeroth itself are easy to find: its a vast planet, unlike modern day society in every way imaginable. Personal details, those are harder to find. Too much digging, and the first memory that can be found is the most recent -- a sky full of green fire, raining demons down upon a hovering stone necropolis filled to the brim with death knights and disease. Its an unpleasant and dire memory. Memories of her life before death appear to be completely nonexistant, far away and inaccessible not because they don't exist but because -- well, she doesn't seem to remember them herself.
There is a strong will on the surface, old and proud and dark, but dig deeper and it might be seen that she operates in the moment, based on what suits her then rather than in the long term. She is a creature born of magic, even in death, and she appears to be sensitive to it. And then there is rage, bone deep and predatory and downright primal, more reminiscent of a high functioning animal than a person.
NEST PERMISSIONS
On the surface, Seviilia is a controlled substance, extremely vigilant and seemingly void of any thought other than a very deep hunger. The hunger, depending on its severity, can invoke anxiety in those who are unused to the pressure of a lack of food to eat -- and food does not sate it either. Again, there is no attempt at isolation here -- her mind isn't a total open book, but her shoulder always seems to be available to listen in on, as if she were more inclined to welcome mental contact than what should be considered normal.
MENTAL LINK
Frost and blood, dirt and chipped bones. Seviilia's mind carries her decay, and her mind reflects it in the form of an animal in elven form. Teeth and claws, intelligible snarls and that deep hunger that never seems to cease. A reaching hand, to grasp, to tear, to hold. Confusion.
White, then black. A void, and nothing but rattling breath, false and unsatisfying. Occasionally, one of two voices.
PERMISSIONS
Physical Affection: Seviilia is physically and mentally cold, but she is beyond the point of lashing out for it. It won't be pleasant, but you're not in danger for trying.
Physical Violence: Likely inevitable, regardless of your relationship with her.
Romance/Relationships: Uh...ahahaha, you don't want this.
Thread-jacking: Yes please!
Back-tagging: Do it.
Fourth-walling: No thank you!
Offensive Subjects/Triggers: None
Anything Else? Seviilia is a user and a manipulator, and she generally doesn't try to hide or apologize for it. She's way low-key about it, but attachments are hard for a corpse. Try anyway!! You never know.
Kay • stabs @ PLURK
